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61. Player Rewards for Live Event Participation and Contribution - in Live Events Discussion [original thread]
CCP Goliath wrote: Hehe, how fitting that I should read this after posting about favouritism in a different thread. My personal take on it is this (note, this is not something we have discussed within the team): Events should be their own rewar...
- by Daenna Chrysi - at 2013.09.26 16:27:00
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62. Sticky:Dev Blog: A Time Capsule full of Memorabilia - in EVE Information Portal [original thread]
Cool, these are worth a chuckle or two, but they will sit in my collection gathering dust. I just hope the mystery code is something really special, I mean the in game stuff has been nice, but I have either sold it off or tossed into my collection...
- by Daenna Chrysi - at 2013.09.24 16:29:00
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63. Sticky:A question: What do you wish you had known? - in EVE New Citizens Q&A [original thread]
I would say the overview
- by Daenna Chrysi - at 2013.09.13 13:32:00
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64. Proposal: Solo Outpost - in Player Features and Ideas Discussion [original thread]
skip all the crap about it being its own small outpost, and instead turn it into a another POS module, "Personal Habitat Array" that integrates the basic services into one array, and is easy enough on the demands for a small pos to operate, to mak...
- by Daenna Chrysi - at 2013.09.03 10:12:00
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65. Announcement:Odyssey 1.1 now on Singularity (new build system feedback) - in Test Server Feedback [original thread]
Thoran Delius wrote: Mara Rinn wrote: Ichitomo Kane wrote: Mara Rinn wrote: "Data package unavailable / The server you are connecting to doesn't have a published update package" MAC OS Tried installing from a copied TQ file, from...
- by Daenna Chrysi - at 2013.08.14 10:05:00
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66. Announcement:Odyssey 1.1 now on Singularity (new build system feedback) - in Test Server Feedback [original thread]
Did the full 7gigs update on my mac, I have good enough of a connection that it was not an issue, but now the launcher completely fails to launch the SISI client, its like it doesnt even try to launch the game. feels like the "failure to thrive" I...
- by Daenna Chrysi - at 2013.08.12 18:07:00
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67. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
[Daenna Chrysi]: 01, 19, 03, 05, 07, 06, 10, 12, 09, 14, 17, 97, 96, 95, 94, 82, 80, 74, 52, 34, 29, 26, 21
- by Daenna Chrysi - at 2013.08.01 17:21:00
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68. Contract improvement - in Player Features and Ideas Discussion [original thread]
Would be nice if it was possible to make courier contracts so that you could also list the name of the char receiving the stuff. so that it would be like "Take from Jita on behalf of Char A to dodixie to be delivered to Char B"
- by Daenna Chrysi - at 2013.08.01 05:35:00
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69. Sticky:Dev Blog: Sleeve Tattoos for Collectors Edition Pre-Purchasers - in EVE Information Portal [original thread]
Add some serial numbering into the collectors editions, so that we have that bit extra to brag about specially if we get some of the first ones. If it would possible to put the numbering on the rifter's that would be awesome.
- by Daenna Chrysi - at 2013.07.18 19:21:00
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70. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Make bookmarks visible on the new sensor overlay Keywords: Bookmark
- by Daenna Chrysi - at 2013.07.11 21:41:00
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71. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: allow exporting all fleet history logs, instead just the loot history, and make saving them to the hard drive automatic like chat logs are saved. Keywords: Fleet, Logs Note: lets there be permanent record of fleet activities.
- by Daenna Chrysi - at 2013.07.11 21:37:00
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72. Announcement:Tonight's fleet fight in Z9PP-H - in EVE General Discussion [original thread]
You know, in a situation like this, you might not want to try to fiddle with the node that the fight is taking place on, instead, reinforce the systems next door to the one where all the fighting is taking place. Then the fight can extend to the n...
- by Daenna Chrysi - at 2013.07.05 08:19:00
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73. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
how about "Neurotoxin Tolerance"?
- by Daenna Chrysi - at 2013.07.04 14:42:00
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74. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
its about time the skill tree gets some love but the names.... "multiple targeting" nah, keep it as "Targeting" multiple makes it just sound ********. for "multitasking" calling it "Advanced Targeting" would sound better and give the idea that ...
- by Daenna Chrysi - at 2013.07.04 06:05:00
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75. Why is the LEGION getting nerfed? (SMARTER T3 rebalances please) - in EVE General Discussion [original thread]
CCP Ytterbium wrote: Ok, more seriously, let's sit down a bit and talk about this. See that big sofa over there? Yes, the big black comfy one. Let's sit down and relax. Now breathe deeply. Slowly. See? There is no reason to go into panic mode ...
- by Daenna Chrysi - at 2013.07.01 12:57:00
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76. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
Maximus Andendare wrote: Hexatron Ormand wrote: I come across questions from newbies that we take on, if there are any ships between those t1 industrials.. and freighters. Often people look for ways to transport "medium sized" heaps of goo...
- by Daenna Chrysi - at 2013.06.24 18:13:00
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77. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
Phoenix Jones wrote: Tu'yak Marowshay wrote: Phoenix Jones wrote: Long as we get something that can move mass amounts (between 100,000 m3 and 200,000 m3), in some-type of configuration (not a freighter, jump freighter, or Orca), that invo...
- by Daenna Chrysi - at 2013.06.24 17:35:00
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78. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Special purpose bays - This will be for Hoarder, Iteron Mark II, III, and IV. We wanted to do this originally, but held back because of concerns about racial inequality. Based on feedback I'm now hoping you guys will be fine...
- by Daenna Chrysi - at 2013.06.24 16:11:00
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79. a little fleet thing - in Player Features and Ideas Discussion [original thread]
right now only the fleet loot history can be exported, it would be cool if it was possible to export all the other fleet histories as well.
- by Daenna Chrysi - at 2013.06.22 15:47:00
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80. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
Oh h*ll no, itty 4 is one of the best indus there is. Also you are removing over 1k hp from the itty 5, how is that going to give it 50% more base hp compared to the old? What this game needs is more ships, not less. The amarr and caldari need t...
- by Daenna Chrysi - at 2013.06.19 11:32:00
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